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The Glasgow School of Art, Equipping students with the latest breakthroughs in 3D technology

Earlier this year, The Glasgow School of Art (GSA) became our first Unity Academic Alliance (UAA) partner in the UK. With Unity, students have been given the skills needed to create new immersive experiences by harnessing the power of real-time 3D. The Glasgow School of Art’s Danny Buksh and KnowledgePoint’s Ray Brown open up about the new UAA partnership, the importance of the 3D Definitive Human project, and what’s disrupting the industry. Read the full double page article by OEN Magazine here

Powering over 60 per cent of all AR/VR content, Unity offers enterprises the opportunity to reinvent the way they adopt these technologies. The School of Simulation and Visualisation (SimVis) at The GSA is a learning and research environment that exploits the interface between science, technology and the arts to explore imaginative, novel and creative uses of advanced 3D digital visualisation and interaction technologies.

The ability to offer its students Authorised Unity workshops looks to enhance their courses and fit in with the programmes they are already running. Students will be able to gain access to high-quality, up to date learning material maintained by Unity and instructors will also be certified by Unity.

Danny Buksh, 3D Modelling & Digital Sculpture lecturer at The GSA said, “the Unity Academic Alliance is an opportunity for the School of Simulation and Visualisation to make the most of the skills it has developed in Unity in education and from our work on applications that have been produced for commercial and research purposes. SimVis can look to offer students specialist education in Unity development by skilled staff on all of our UG and PG courses. We have a number of instructors working towards becoming accredited UCI’s while continuing to support our students through this testing time.”

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